Enemy

Dragon Warrior Enemy Territory Map Printable

Warrior

The following is a list of enemies in Dragon Quest I. Please note that the images are a 4:1 ratio and do not represent actual size. They have been upscaled for easier recognition and viewing.

Recently, I decided to disassemble another game. I chose to work on Dragon Warrior 1. The game is now fully disassembled! Over 33,000 lines of code are commented and understood. Below is a completion map. The four columns represent the four program banks in the game. This is a randomizer for Dragon Warrior for NES. Random overworld map generation. A new overworld map is generated with each seed. Checks are used to make sure all towns and caves are accessible. On generated maps, the Rainbow Drop is used just outside Charlock to create a bridge over the moat. Random enemy attack patterns. For Dragon Warrior on the NES, Enemy Territory Map by Loogaroo1. World Map 1) Midenhall 2) Leftwyne 3) Cannock 4) Spring of Bravery 5) Lake Cave 6) Cave to Hamlin 7) Hamlin 8) Moonbrooke 9) Mirror of Ra 10) Tower of the Wind 11) Dragon's Horn 12) Hamlin 13) Sunken Treasures.

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HP, EXP, and GP fluctuate from battle to battle. The values given are the average for each monster.

EnemyNameAreaHit PointsAttack PowerAttack SpeedAbilitiesDefenseExperienceGold
SlimeTantegel Area3515311
Red SlimeTantegel Area4715312
Metal slimeDamdara Area410255Casts Sizz.2551156
DrakeeTantegel Area6915622
MagidrakeeCaves
Galenholm Area
Kol Area
151415Casts Sizz14512
DrakeemaCaves
Grave of Galen
202232Casts Heal and Sizz261120
DruinCraggy Cave
Quagmire Cave
22221518716
DruinlordGrave of Galen3547240Casts Sizz402085
ScorpionCaves
Galenholm Area
Kol Area
20181516616
Metal ScorpionRimuldar Area223615421440
Rogue ScorpionDamdara Area35601279026110
MagicianCaves
Erdrick's Cave Area
Galenholm Area
Kol Area
121115Casts Sizz12411
WarlockRimuldar Area302849Casts Sizz and Snooze221435
WizardCantlin Area
Charlock Castle
Damdara
6580247Casts Sizzle and Snooze705065
DrollCraggy Cave252414241025
DrollmagiGrave of Galen385234Casts Heal, Sizz, and Fizzle502290
GhostCaves
Tantegel Area
71115834
PoltergeistCraggy Cave231820Casts Sizz15718
SpecterGrave of Galen364049Casts Sizzle and Snooze381870
WyvernDamdara Area
Craggy Cave Area
Rimuldar Area
4256794824100
MagiwyvernCantlin Area
Charlock Area
587832Casts Snooze and breathes fiery breath.6834140
StarwyvernCantlin Area
Charlock Area
Damdara Area
6586128Casts Midheal and breathes fiery breath.8043160
WolfRimuldar Area344031301645
WolflordDamdara Area
Rimuldar South Area
385071Casts Fizzle362080
WerewolfCantlin Area
Damdara
60861277040155
KnightDamdara South Area5576103Casts Fizzle7833150
Axe KnightCharlock Castle
Damdara
7094243Casts Snooze and Fizzle8254165
Armored KnightCharlock Castle90105147Casts Midheal and Sizzle8670140
SkeletonCaves
Kol Area
Rimuldar North Area
302815221130
WraithDamdara Area3644112Casts Heal341760
Wraith KnightDamdara South Area466880Casts Heal5628120
Demon KnightCharlock Castle, Charlock Area
Damdara East & South Area
5079255Casts Sizz and Snooze6437150
GoldmanCraggy Cave South Area
Damdara Area
Rimuldar South Area
5048223406210
Golem(Mini Boss)CantlinGuarding7012025560510
StonemanCharlock Castle160100474065140
Green dragonCantlin Area
Charlock Area
Charlock Castle
Damdara
6588127Breathes fiery breath7445110
Blue dragonCharlock Castle7098255Breathes fiery breath8460150
Red dragonCharlock Castle100120247Casts Snooze and breathes fiery breath.90100140
Dragonlord(Stage One Boss)Charlock Castle100??Casts ????NONENONE
Dragonlord(Stage Two Boss)Charlock Castle130??Casts Midheal, Sizzle, Fizzle, and Snooze?NONENONE

References[edit]

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Dragon Warrior World Map

Retrieved from 'https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_I&oldid=141532'

Recently, I decided to disassemble another game. I chose to work on Dragon Warrior 1. The game is now fully disassembled! Over 33,000 lines of code are commented and understood. Below is a completion map. The four columns represent the four program banks in the game. The hex numbers to the left of the banks represent the addresses of the instructions. The green areas represent code that is fully disassembled. The yellow represents areas where a significant amount of disassembly has been done. The white areas have little or no work done. Bank 0 (far left column) contains map data, graphical functions and end boss data. Bank 1 contains the music functions, enemy graphics data, dialog functions and window functions among other things. Bank 2 contains all the dialog in the game. Bank 3 is the main game engine. The disassembly files for this game can also be reassembled into a working game.

Dragon Warrior Enemy Map

MapEnemy

Dragon Warrior Enemy Territory Map History

Dragon Warrior Repository Dragon Warrior Defines Dragon Warrior Bank 0 Dragon Warrior Bank 1 Dragon Warrior Bank 2 Dragon Warrior Bank 3