The Elder Scrolls V: Skyrim Special Edition General Discussions Topic Details. Eagries May 1 @ 11:07am. May 1 @ 11:07am Open Civil War instructions. Jul 09, 2020. The open civil war is no longer blocked if Whiterun is owned by enemy faction. You still have to retake it before the final hold campaign, though. In CWArrowVolleyParent script, moved the WAIT call outside the IF in a WHILE loop. This is to counter a potential white-lock starvation by an unfair threading scheduler. Anybody have experience with Civil War peace/modified outcome mods? - posted in Skyrim Special Edition Mod Talk: Hey guys! Ive been playing my first modded play-through of Skyrim, and have been debating on even doing the Civil War questline. I agree with certain parts of both storylines, and so Id rather not totally annihilate one side or the other just to finish the quest. Before starting.

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Creation:
Civil War Champions
ReleasedDecember 6, 2018
Size169MB (PC) / (?) (Xbox One) / (?) (PS4)
Filenameccffbsse001-imperialdragon.esl
Availability
PCAvailable from Creation Club for 600 CC Credits
OtherAlso available on Xbox One and PS4
Requirements
PatchSpecial Edition Version 1.5.62.0.8
Civil War Champions

Civil War Champions is a Creation that adds new armor sets based on the Imperial Legion and Stormcloaks, as well as a quest in which you duel a champion of the opposing faction. It was released on December 6, 2018 for 600 CC Credits.

The Creation was primarily made by Borx25, while the quest was created by Kris Takahashi.

Official Summary[edit]

In the midst of an unending war, the Stormcloaks and Imperials have agreed to a duel. Two champions are to meet on the field of battle, to decide once and for all whose warriors are the fiercest. Choose a side, don the armor of the champion, and prove your mettle. Created by Borja 'Borx25' Franco. Quest created by Kris Takahashi.
Special

Content[edit]

21 items are included with the Creation, with a full set of champion's armor and weapons for each of the warring factions.

Books
Items
NPCs
Quest

Notes[edit]

  • The Creation also includes two unique items, the Imperial Dragon Cloak and Storm-Bear Cloak, both of which are unobtainable.
  • This Creation received an update in February 2019 which modified the textures for both sets of armor.
Retrieved from 'https://en.uesp.net/w/index.php?title=Skyrim:Civil_War_Champions&oldid=2214251'
The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
This page is currently being rewritten as part of the Skyrim Quest Redesign Project.
The page is being rewritten and checked in several stages. All users are welcome to make changes to the page. If you make a change that is relevant to the project, please update this template accordingly, and make sure you have observed the project guidelines.
Detail
To meet our site's higher standard of quality, this article or section may require cleanup.The user who placed this here had the following concern:
The list of quests by hold doesn't yet completely guide through the major contingencies.
To leave a message about the cleanup for this article, please add it to this article's talk page.


  • 2Detailed Walkthrough
Reunite Skyrim under the leadership of the Empire.
Quest Giver:General Tullius
Location(s):None
Prerequisite Quest:Battle for Whiterun
Concurrent Quest:A False Front, The Battle for Fort Dunstad, Compelling Tribute, The Battle for Fort Greenwall, Rescue from Fort Kastav, The Battle for Fort Snowhawk, The Battle for Fort Sungard, The Battle for Fort Amol, Battle for Windhelm
Reward:Leveled items
ID:CWObj
The war is not yet over.

Quick Walkthrough[edit]

Regain each of Skyrim's Holds (depending upon your choices during Season Unending):

  1. Regain The Pale.
  2. Regain The Rift.
  3. Regain Winterhold.
  4. Regain Hjaalmarch.
  5. Regain Falkreath.
  6. Regain The Reach.
  7. Regain Eastmarch.

Detailed Walkthrough[edit]

Open

Quest Options[edit]

This quest governs the overall progress of the Civil War for the Imperial Legion. It serves as an 'umbrella quest', taking you through a series of individual quests that you receive as it progresses.

The overall goal of the quest is to conquer for the Empire, each hold of Skyrim that is currently under Stormcloak control. You will accomplish this one hold at a time, by taking control of the military fort in each. The holds to be conquered can be altered by negotiations during Season Unending, if you do it before this quest, and therefore there are many possible ways to complete this quest.

  • Without doing Season Unending, only the Stormcloak-controlled holds in the following table need to be conquered.
  • The Imperial-controlled holds only need to be conquered if given to the Stormcloaks during Season Unending.
  • The Stormcloak-controlled holds will not need to be conquered if taken from the Stormcloaks during Season Unending.
HoldInitial AllegianceImperial CampQuests
HaafingarImperialNoneAlways Imperial-controlled (if you have joined the Imperials)
Whiterun HoldNeutralWhiterun Imperial CampAlways becomes Imperial-controlled during the previous quest, Battle for Whiterun
The PaleStormcloaks [1]Pale Imperial Camp
The RiftStormcloaks [1]Rift Imperial Camp
WinterholdStormcloaks [1]Winterhold Imperial Camp
HjaalmarchImperial [1]Hjaalmarch Imperial Camp
The ReachImperial [1]Reach Imperial Camp
Falkreath HoldImperial [1]Falkreath Imperial Camp
EastmarchStormcloaksEastmarch Imperial CampEastmarch is always the final hold that needs to be conquered.
^1These holds can change sides during Season Unending.

One final complication is that when you complete the quest Dragonslayer during the Main Quest, any hold (other than Eastmarch) that you have previously been tasked with liberating is immediately transferred to Imperial control. All remaining quests for that hold are skipped, and you need to return to Solitude to receive the next assignment from Tullius.

The Pale[edit]

The Pale does not need to be regained if it was given to the Imperials during Season Unending

After defending Whiterun from the Stormcloaks, talk to General Tullius. He will promote you to Quaestor and order you to meet Legate Rikke at the Pale Imperial Camp. Speak to Rikke there using the 'Reporting for duty' dialogue option. This will launch the quest A False Front.

Complete that quest and then return to Legate Rikke, who will commend you and pay you leveled gold. Report for duty again and she will order you to join a group of soldiers who are staging to take Fort Dunstad from the Stormcloaks. This initiates The Battle for Fort Dunstad quest.

The Rift[edit]

The Rift does not need to be regained if it was given to the Imperials during Season Unending

After completing The Battle for Fort Dunstad, your journal will tell you to report to General Tullius. When you speak with him at Castle Dour in Solitude, he will commend you then promote you to Praefect. He'll give you orders telling you that you're needed in the Rift. Report to Rikke at the Rift Imperial Camp who will tell you that the steward of Riften is corrupt and secretly in league with the Thieves Guild, something that can be used to blackmail her into giving information that will aid to the Legion. This will begin the Compelling Tribute quest.

After completing that quest, return to Rikke who will commend you and reward you with leveled gold. Then report in to her and she will tell you to take Fort Greenwall after meeting the men outside, which triggers the quest The Battle for Fort Greenwall.

Open Civil War Skyrim

Winterhold[edit]

Winterhold does not need to be regained if it was given to the Imperials during Season Unending

After completing The Battle for Fort Greenwall, your journal will tell you to report to General Tullius. Do so and he will commend you and promote you to Tribune (he may not mention the promotion, but he will give it). He'll then order you to report to the Winterhold Imperial Camp. At the camp, Rikke will tell you that there are Imperial Legionnaires imprisoned at Fort Kastav and that she wants to turn that into an advantage. This will trigger the quest Rescue from Fort Kastav.

The Reach[edit]

The Reach only needs to be regained if it was given to the Stormcloaks during Season Unending
Skyrim Special Edition Open Civil War

After the Rescue from Fort Kastav, your journal will tell you to report to General Tullius (again). Return to Solitude and talk to him. He will promote you to the upper echelons of the Imperial Legion as a Legate and leveled armor as a symbol of your new rank. He wants you to report to Legate Rikke (again) at the Reach Imperial Camp this time. Get there and she'll tell you to take Fort Sungard this time, triggering The Battle for Fort Sungard.

Eastmarch[edit]

Report to General Tullius. He will tell you that the Legion will take Windhelm soon, and to report to Legate Rikke at the Eastmarch Imperial Camp. Report for duty to her there, and she'll tell you to take Fort Amol to use as a staging point to attack Windhelm, triggering The Battle for Fort Amol.

After completing The Battle for Fort Amol, return to Rikke who will tell you 'We're taking the city. Meet the soldiers gathering for the attack. Move it!' This will start Battle for Windhelm.

After the Battle for Windhelm, General Tullius will have a short dialogue with Ulfric Stormcloak, who will request that the Dragonborn be the one to kill him as it will 'make for a better song.' General Tullius won't care whether you kill Ulfric or not, just as long as he's dead. If you choose to kill Ulfric, General Tullius will tell you to use his sword (which is a leveled sword) to do the deed. If you choose to allow Tullius to do it, the General will reward you with a leveled sword anyway. After rewarding you, the General will rush with Rikke outside to give a speech to the troops promising increased pay and freedom for them to return to their families while giving compensation to families who have lost loved ones. This will end the quest and you're allowed to talk to Legate Rikke and General Tullius on what will happen next.

Notes[edit]

  • An allied/friendly military camp located within an enemy hold, disappears upon completion of re-gaining that particular hold.
  • This quest is mainly used to move you between the other Imperial quests.
  • This quest and Liberation of Skyrim are different radiant versions of the same quest.
  • If you have progressed Season Unending to the point of a temporary truce, any open quests in this series will auto-complete in the journal. However, the hold in question will not be transferred to Imperial control when it does. After Season Unending you may end up having to 'replay' an already completed mission if you ceded control of a hold to the Stormcloaks.
  • Completing Season Unending in favor of the Stormcloaks during the negotiations may prevent General Tullius from promoting you further along the Legion ranks. The Civil War questline proceeds normally, regardless.
  • After starting the quest 'The Fallen', Legate Rikke won´t give you option 'Reporting for duty' until you defeat Alduin in Sovngarde.

Bugs[edit]

  • Legate Rikke may not be present at the camp when you arrive to report to her, although the quest marker may point to an unoccupied spot within the camp.
    • Waiting for 24 hours may cause Rikke to appear, allowing you to continue the quest.
  • At various points throughout the questline, Legate Rikke may not give you the next mission or will not acknowledge you 'reporting for duty'.
    • The most reliable way to bypass this bug is to go to any indoor location and wait/rest for 30+ days. This allows all location cells to refresh, and the next time you travel to the Winterhold Imperial Camp, Legate Rikke will offer the 'Reporting for Duty' dialog option.
    • One way to fix this is to ask General Tullius 'How goes the war?' until the phrase is no longer white (the indicator that he has something new to say). He will give you some information about every battle you've won, initiating the 'Reporting for duty' prompt with Legate Rikke.
    • Another way to fix the problem is to activate the werewolf form, wait until the end of it, and talk to Rikke again.
    • Entering this code into the console fixes this glitch and causes the dialogue option to immediately appear: movetoqt CWObj
    • Using the command 'moveto' to move Rikke to another location(inside a city, or an inn, player home, everything but skyrim world), talking to her and then moving her back to imperial camp seems to fix the dialogue.
    • All problems with Rikke not giving 'Reporting for duty' dialogue can be fixed by going to another Imperial Camp and using the console command prid 198BB to target Rikke, then use moveto player and talking to Rikke.
    • Going outside the camp and killing an enemy also resets Rikke sometimes allowing the normal continuation of the quests without the need for console commands or any other fix
    • Head to Tullius in solitude. Talk to him, then exit out and open up the console (might not be necessary but that's what I've done). Enter 'GetStage cwobj' to verify the variable is set to 1.00. If it is so, enter 'ResetQuest CWObj. Use 'GetStage' to confirm the quest stage is 0.00. Enter 'SetStage CWObj 1.' Close the console window and return to Rikke. You should get the 'Reporting in' Dialog option.
    • If nothing else works, you may need complete the entire Reunification of Skyrim quest via the console command setstage cwobj 255. You cannot use the console to start the next quest within the series, as the bug applies to the over-arching quest. - This is not a fix. This simply makes the game think the quest is finished, but Ulfric is still alive, nothing has changed throughout the game.
  • After a promotion when returning to General Tullius, he will tell you to 'take this blade.' You may receive a random leveled weapon, but you may also receive a random piece of armor or shield, any of which may or may not be enchanted.
    • This may be cleared by saving and resetting the entire system.
  • After retaking Winterhold and upon talking to General Tullius, you will receive a piece of leveled armor. However, General Tullius may give you no further instructions and your journal has the text 'Report to General Tullius'. This prevents the quest line from continuing.
    • There is a way to force Tullius 'What's next' option after he gave you the armor by setting ownership of Winterhold and Fort Kastav to the Empire manually through console command. First, use help 'Fort Kastav' to obtain LCTN: variable (something like 00019182) and help 'Winterhold' (there may be two of them). Then, use GetKeywordDataForLocation %LCTN% CWOwner for Fort Kastav and Winterhold LCTNs to check the owner of this locations; if any of them shows 2 (Stormcloaks), then use SetKeywordDataForLocation %LCTN% CWOwner 1. After that 'What's next' option should appear.
    • There may still be dialogue issues when you reach Winterhold. To prevent this, work through 'Reunification of Skyrim' until you finish regaining Fort Greenwall. Before you report to General Tullius, finish the main questline. During 'Season Unending', you will be given the option to put Winterhold on the negotiating table. It will most likely be the only option given, since you have control of the other holds thus far. If you choose that option, then all of the Imperial quests regarding Winterhold will be skipped and will automatically fall under Imperial control, without requiring you to attempt bugged conversations.
  • The war strategy maps located at military bases and command headquarters do not update as intended.
    • This issue has been addressed by version 1.2.1 of the Unofficial Skyrim Patch; each map needs to be visited twice for the correction to take effect in saved games.
    • If there is still no dialogue option from Tullius to continue on in the quest after Winterhold, simply travel to the Eastmarch Imperial Camp and talk to Legate Rikke, that will proceed with the questline and she will give a reward as if you just completed a quest for her, even if it's the first time talking to her.

Skyrim Special Edition Open Civil War Timeline

Quest Stages[edit]

Only stages and objectives relevant to the Reunification of Skyrim (rather than Liberation of Skyrim) are included in the table.

<Alias=QuestNameLocation> (CWObj)
StageFinishes QuestJournal Entry
1I will help General Tullius quell the Stormcloak rebellion and reunite Skyrim by restoring Imperial control.
(Displayed as needed)
(Displayed as each hold becomes the new target)
Objective 201: Regain the Reach
Objective 401: Regain Whiterun Hold
Objective 601: Regain the Pale
Objective 801: Regain Eastmarch
255We have successfully quelled the rebellion by killing Ulfric Stormcloak and have reunited Skyrim under Imperial control.
Notes

Skyrim Special Edition Open Civil War Weapons

Retrieved from 'https://en.uesp.net/w/index.php?title=Skyrim:Reunification_of_Skyrim&oldid=2062007'