The Elder Scrolls V: Skyrim Special Edition General Discussions Topic Details. Eagries May 1 @ 11:07am. May 1 @ 11:07am Open Civil War instructions. Jul 09, 2020. The open civil war is no longer blocked if Whiterun is owned by enemy faction. You still have to retake it before the final hold campaign, though. In CWArrowVolleyParent script, moved the WAIT call outside the IF in a WHILE loop. This is to counter a potential white-lock starvation by an unfair threading scheduler. Anybody have experience with Civil War peace/modified outcome mods? - posted in Skyrim Special Edition Mod Talk: Hey guys! Ive been playing my first modded play-through of Skyrim, and have been debating on even doing the Civil War questline. I agree with certain parts of both storylines, and so Id rather not totally annihilate one side or the other just to finish the quest. Before starting.
Creation: Civil War Champions | |
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Released | December 6, 2018 |
Size | 169MB (PC) / (?) (Xbox One) / (?) (PS4) |
Filename | ccffbsse001-imperialdragon.esl |
Availability | |
PC | Available from Creation Club for 600 CC Credits |
Other | Also available on Xbox One and PS4 |
Requirements | |
Patch | Special Edition Version 1.5.62.0.8 |
Civil War Champions is a Creation that adds new armor sets based on the Imperial Legion and Stormcloaks, as well as a quest in which you duel a champion of the opposing faction. It was released on December 6, 2018 for 600 CC Credits.
The Creation was primarily made by Borx25, while the quest was created by Kris Takahashi.
21 items are included with the Creation, with a full set of champion's armor and weapons for each of the warring factions.
This page is currently being rewritten as part of the Skyrim Quest Redesign Project. The page is being rewritten and checked in several stages. All users are welcome to make changes to the page. If you make a change that is relevant to the project, please update this template accordingly, and make sure you have observed the project guidelines. Detail |
To meet our site's higher standard of quality, this article or section may require cleanup.The user who placed this here had the following concern: The list of quests by hold doesn't yet completely guide through the major contingencies. To leave a message about the cleanup for this article, please add it to this article's talk page. |
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| The war is not yet over. |
Regain each of Skyrim's Holds (depending upon your choices during Season Unending):
This quest governs the overall progress of the Civil War for the Imperial Legion. It serves as an 'umbrella quest', taking you through a series of individual quests that you receive as it progresses.
The overall goal of the quest is to conquer for the Empire, each hold of Skyrim that is currently under Stormcloak control. You will accomplish this one hold at a time, by taking control of the military fort in each. The holds to be conquered can be altered by negotiations during Season Unending, if you do it before this quest, and therefore there are many possible ways to complete this quest.
Hold | Initial Allegiance | Imperial Camp | Quests |
---|---|---|---|
Haafingar | Imperial | None | Always Imperial-controlled (if you have joined the Imperials) |
Whiterun Hold | Neutral | Whiterun Imperial Camp | Always becomes Imperial-controlled during the previous quest, Battle for Whiterun |
The Pale | Stormcloaks [1] | Pale Imperial Camp | |
The Rift | Stormcloaks [1] | Rift Imperial Camp | |
Winterhold | Stormcloaks [1] | Winterhold Imperial Camp | |
Hjaalmarch | Imperial [1] | Hjaalmarch Imperial Camp | |
The Reach | Imperial [1] | Reach Imperial Camp | |
Falkreath Hold | Imperial [1] | Falkreath Imperial Camp | |
Eastmarch | Stormcloaks | Eastmarch Imperial Camp | Eastmarch is always the final hold that needs to be conquered. |
One final complication is that when you complete the quest Dragonslayer during the Main Quest, any hold (other than Eastmarch) that you have previously been tasked with liberating is immediately transferred to Imperial control. All remaining quests for that hold are skipped, and you need to return to Solitude to receive the next assignment from Tullius.
After defending Whiterun from the Stormcloaks, talk to General Tullius. He will promote you to Quaestor and order you to meet Legate Rikke at the Pale Imperial Camp. Speak to Rikke there using the 'Reporting for duty' dialogue option. This will launch the quest A False Front.
Complete that quest and then return to Legate Rikke, who will commend you and pay you leveled gold. Report for duty again and she will order you to join a group of soldiers who are staging to take Fort Dunstad from the Stormcloaks. This initiates The Battle for Fort Dunstad quest.
After completing The Battle for Fort Dunstad, your journal will tell you to report to General Tullius. When you speak with him at Castle Dour in Solitude, he will commend you then promote you to Praefect. He'll give you orders telling you that you're needed in the Rift. Report to Rikke at the Rift Imperial Camp who will tell you that the steward of Riften is corrupt and secretly in league with the Thieves Guild, something that can be used to blackmail her into giving information that will aid to the Legion. This will begin the Compelling Tribute quest.
After completing that quest, return to Rikke who will commend you and reward you with leveled gold. Then report in to her and she will tell you to take Fort Greenwall after meeting the men outside, which triggers the quest The Battle for Fort Greenwall.
After completing The Battle for Fort Greenwall, your journal will tell you to report to General Tullius. Do so and he will commend you and promote you to Tribune (he may not mention the promotion, but he will give it). He'll then order you to report to the Winterhold Imperial Camp. At the camp, Rikke will tell you that there are Imperial Legionnaires imprisoned at Fort Kastav and that she wants to turn that into an advantage. This will trigger the quest Rescue from Fort Kastav.
After the Rescue from Fort Kastav, your journal will tell you to report to General Tullius (again). Return to Solitude and talk to him. He will promote you to the upper echelons of the Imperial Legion as a Legate and leveled armor as a symbol of your new rank. He wants you to report to Legate Rikke (again) at the Reach Imperial Camp this time. Get there and she'll tell you to take Fort Sungard this time, triggering The Battle for Fort Sungard.
Report to General Tullius. He will tell you that the Legion will take Windhelm soon, and to report to Legate Rikke at the Eastmarch Imperial Camp. Report for duty to her there, and she'll tell you to take Fort Amol to use as a staging point to attack Windhelm, triggering The Battle for Fort Amol.
After completing The Battle for Fort Amol, return to Rikke who will tell you 'We're taking the city. Meet the soldiers gathering for the attack. Move it!' This will start Battle for Windhelm.
After the Battle for Windhelm, General Tullius will have a short dialogue with Ulfric Stormcloak, who will request that the Dragonborn be the one to kill him as it will 'make for a better song.' General Tullius won't care whether you kill Ulfric or not, just as long as he's dead. If you choose to kill Ulfric, General Tullius will tell you to use his sword (which is a leveled sword) to do the deed. If you choose to allow Tullius to do it, the General will reward you with a leveled sword anyway. After rewarding you, the General will rush with Rikke outside to give a speech to the troops promising increased pay and freedom for them to return to their families while giving compensation to families who have lost loved ones. This will end the quest and you're allowed to talk to Legate Rikke and General Tullius on what will happen next.
movetoqt CWObj
prid 198BB
to target Rikke, then use moveto player
and talking to Rikke.setstage cwobj 255
. You cannot use the console to start the next quest within the series, as the bug applies to the over-arching quest. - This is not a fix. This simply makes the game think the quest is finished, but Ulfric is still alive, nothing has changed throughout the game.help 'Fort Kastav'
to obtain LCTN: variable (something like 00019182) and help 'Winterhold'
(there may be two of them). Then, use GetKeywordDataForLocation %LCTN% CWOwner
for Fort Kastav and Winterhold LCTNs to check the owner of this locations; if any of them shows 2 (Stormcloaks), then use SetKeywordDataForLocation %LCTN% CWOwner 1
. After that 'What's next' option should appear.Only stages and objectives relevant to the Reunification of Skyrim (rather than Liberation of Skyrim) are included in the table.
<Alias=QuestNameLocation> (CWObj) | ||
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Stage | Finishes Quest | Journal Entry |
1 | I will help General Tullius quell the Stormcloak rebellion and reunite Skyrim by restoring Imperial control. | |
(Displayed as needed) | ||
(Displayed as each hold becomes the new target) Objective 201: Regain the Reach Objective 401: Regain Whiterun Hold Objective 601: Regain the Pale Objective 801: Regain Eastmarch | ||
255 | We have successfully quelled the rebellion by killing Ulfric Stormcloak and have reunited Skyrim under Imperial control. |